AI Insights · Timothy · April 2024
Top 5 Hybridcasual Games on iOS in Australia Q1 2024
Explore the performance of the top 5 hybridcasual games on iOS in Australia during Q1 2024, highlighting trends in downloads, revenue, and active users.
In Q1 2024, the top 5 hybridcasual games on iOS in Australia showcased notable trends in downloads, revenue, and active users. Here’s a closer look at their performance:
Last War:Survival from FirstFun experienced a significant growth in weekly revenue, starting at around $26.5K in early January and peaking at approximately $174.5K by the end of March. Weekly downloads fluctuated, with a high of 20.7K in mid-January and a low of 7.9K in mid-February, closing the quarter at 15.6K. Active users also saw an upward trend, starting at 17.5K in early January and reaching 32.6K by the end of March.
Outlets Rush by Supercent, Inc. showed a steady but modest weekly revenue, peaking at $3.5K in early January and gradually declining to $1.6K by the end of March. Weekly downloads began at 28.4K in early January, dropped to around 6.5K by the end of March. Active users saw a decline from 39.7K in early January to 20.9K by the end of March.
Wood Nuts & Bolts Puzzle from ABI GLOBAL LTD. saw a positive trend in weekly revenue, starting at $1.1K in early January and rising to nearly $7.9K by the end of March. Downloads were robust, peaking at 18.9K in mid-January and ending the quarter at 11.8K. Active users increased significantly, starting at 7.2K in early January and reaching 40.9K by the quarter's end.
Magic Tiles 3: Piano Game by Amanotes Pte. Ltd. maintained stable weekly revenue around $3K throughout the quarter. Downloads fluctuated, with a high of 18.3K in early January and a low of 8.7K in early February, closing at 12.3K. Active users saw a slight decline from 114.5K in early January to 93.9K by the end of March.
Match Factory! from Peak Games displayed a consistent increase in weekly revenue, starting at $37.7K and reaching $65.4K by the end of March. Downloads showed variation, peaking at 11.9K in early January and ending the quarter at 8.2K. Active users increased from 21.2K in early January to 32.6K by the end of March.
These insights are based on data provided by Sensor Tower. For more detailed analytics and trends, visit Sensor Tower’s platform.